Resume

Experience

2022 Aug - Current
Vision 4 Fun

Lead Game Developer

I am currently assuming the position of Lead Game Developer at Vision4Fun. Leading the way in bringing some innovations to the company on issues such as business management, professional working structure and more professional company identity. Besides that, I produced a 2048 Game that will be available in the Asian market as a Product.

I would like to highlight some of the tasks that I took responsibility for and fulfilled.
  • I've created components and systems to isolate parts for test-driven development. eg. runner extension as a hyper casual genre, editor tool to take multiple screenshots for each platform (iOS 5.5", iOS iPad, Android Tablet etc..)
  • Created a kick-start template for a quick start to a new prototype.
  • Leading the way to produce better quality products to a mixed team of 6 people that contains of people from Art, Game Development and Game Design employees.
  • To highlight our company by participating in meetings with publishers and providing more detailed information about our operation.
2022 Mar - 2022 Aug
Trust Games

Senior Game Developer

I used to work at Trust Games as Senior Game Developer.

Trust Games was a start-up company that searching for a investment by Metaverse project. For financial reasons, the company went bankrupt.

In the first 2 months, I've worked on hyper casual game production. At last 4 months I've worked on multiplayer metaverse project that works on VR and PC.

Before moving on to the Metaverse project, I produced a hyper casual template that other developers would get a quick start on.

In the metaverse project, I was responsible for to integrate interfaces and write their functions. These interfaces are:

  • Dashboard/Lobby
  • Controller selection
  • Scene selection
  • Character Selection
  • Authentication with Metamask or Mail
  • NFT Marketplace
  • Profile
  • User settings
  • Messaging

We used Firebase for Authentication with Mail.

Moralis with Metamask.

Messaging with Firebase, NFT Marketplace with OpenSea Testnet.

Also I've integrated some of gameplay mechanics that works on network.
2021 Mar - 2022 Mar
Rollic

Game Developer

I worked in Internal Studio at Rollic Games as a Game Developer.

I've developed & prototyped at least 10 prototypes by working with Product Manager(s) and 3D Artist(s).

I would like to list the phases that I took part in almost all stages of the process while developing a product in the company, item by item.

  • At the beginning of prototype production, the main idea is put forward by our product manager by his market research.
  • Helping to create a game design based on the main idea.
  • Working sync with the Game Artist on how the game's assets should be technically.
  • Implementing the SDKs to see the test results of the game. Including event integrations such as Application Focus, Application Focus Lost, Game Started, Level Failed, Level Win, Level Restarted(Elephant, Facebook SDK)
  • Development of the game in the shortest time technically and in the most optimized way in terms of performance. (maximum 2 weeks)
  • Preparing mechanics for the creative (cpi) videos of the game.
  • Preparing screenshots of the product during the publication process.
  • If the game scales, integrating ad services into the game.
2020 Nov - 2021 Mar
Vision 4 Fun

Game Developer

I worked as a Game Developer in Vision 4 Fun. I've developed prototypes from scratch.

My duties are:

  • At the beginning of prototype production, the main idea's GDD comes from Publisher(Lion Studios).
  • Working sync with the Game Artist on how the game's models should be technically.
  • Implementing the SDKs to see the test results of the game. Including event integrations such as Application Focus, Application Focus Lost, Game Started, Level Failed, Level Win, Level Restarted(Applovin, GameAnalytics, Facebook SDK)
  • Development of the game in the shortest time technically and in the most optimized way in terms of performance. (maximum 2 weeks)
2019 Jul - 2020 Nov
Eddra

VR Game Developer

At Eddra, I've developed interactive VR games for our corporate customers like Turkcell, Vodafone, Socar.

I was responsible for:

  • Finding the required assets (3D) for the game from the Unity Asset Store.
  • Developing desired games from scratch.
  • Testing games features with VR equipments.
  • Exporting game for PC/XBox.
2018 Aug - 2019 May
PolynomTech

Game Developer

I've produced hypercasual and casual games at PolynomTech.

I was responsible for:

  • Finding the required assets (3D) for the game from the Unity Asset Store.
  • Developing desired games from scratch.
  • Testing games features on mobile devices.
  • Exporting game for iOS & Android.
  • Releasing games on Google Play Store & Appstore.

Education

2017
Nisantasi University

Mobile Technologies

During my 2-year associate degree, I studied native iOS, Android, Database, Hybrid Development and Game Development.

Design

Web Design

70%

3D Design

75%

Coding

C#

85%

Javascript

70%

C++

60%

HTML/CSS

60%

Editor

Unity

95%

Rider

80%

Blender

50%

Knowledges

  • Source Control
  • Digital Design
  • Time Management
  • Communication
  • Problem-Solving
  • Quality

Certificates

(Official Unity Course) Ultimate Course to Game Development with Unity

Membership ID: UC-AG309ZL
3 May 2019

C# Refactoring | Powerful code optimization

Membership ID: UC-WTADYUY
4 May 2019